
Today, I got to play an anhilation style game against Orcs. Already, I had this sinking feeling in my heart. My list is just not desgined for kill points. But with a happy heart, I played my best. The deployment was spearhead and I think I worked it well. I got to deploy second and I noticed that he spread himself out pretty evenly along the entire board. I suppose this was to be expected considering the number of men..I mean Orks..he had on the table. Four units of thirty orks and lots of other stuff besides. I think my entire force is 1.5 times his average squad size. I deployed my force on one side of the table, hiding my defiler and keeping it back so that it can utilize its battlecannon. I centered my daemon prince to attack the battlewagon and I was hoping that my chosen and/or chaos marines would be able to take care of the dreadnought. What I learned best from this...was remember that troops and troops in battlewagons get to move and then assault. For troops, this essentially means 12" of threat range and for open top vehicles this means 18". I tend to fall into the mindset that the battlefield is static and my enemy will not do anything, a mindset I need to change. Overall, a very important realization. Tactically, I felt I played a good game. I could have been a little more forward with my rhinos, particularly the ones slated to killing the walkers and the battlewagons. I could have popped smoke and generally, in my experience, they are good at surviving. This probably would have saved my Daemon Prince, which once again died before it could even assist in the battle. The defiler should have been thrown into assault earlier and the noise marines chose the wrong target in the end, the nobz totally destroyed them. Even so, I was happy with my sportsmanship and I started making thematic attacks at the end, like when the Defiler attacked the warboss, going tits up and the chosen blowing up the dreadnought, finally. Awesome!
To summarize, here is what I take away from this battle:
1. Anticipate the movement and threat range of the enemy
2. Bring Rhinos forward and pop smoke, keeping in mind rule #1
That's enough for today.

Right Flank

Left Flank

Defiler vs Warboss (Defiler Loses)
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ReplyDeleteJoel Houston
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